MA Visual Effects is my first step of getting into the VFX industry in a professional manner. Before this, I was treating animation as an interest all the time.
My leisure time has been fully occupied by films, video games and animation since I was a little girl, by which I have accumulated a wealth of ‘experience’ in storytelling unconsciously. By a chance, I was introduced an online 3D animation community (MMD) where I tried to create my first anime movie. I still remember I spent 3 days working on my mini project and lost track of time, another unforgettable thing was it took about one century to render for just 1 minute. However, it was worth the effort after publishing.
After that, my journey to animation was suspended and I decided to study maths. During my undergraduate study, I found I had been addicted into analyzing the details in CG shots rather than reading a story, and it seemed that I had been misunderstanding the meaning of visual effects for a long time, since it was always mentioned as a term in Hollywood blockbuster and tagged with ‘costly’, ‘awesome’ these kind of adjectives. I began to consider it as a way to tell a story, no matter what the story was, the key was about how to realize our imaginary world and how to engage the audience in a natural and powerful way. Afterwards, I considered to be a researcher in Computer Graphics in the future, as well as to explore new possibilities in VFX with the help of science and advanced technology.
Therefore, I am studying here as I think I need to develop a deeper understanding to VFX in a systemic view before determining my future path.
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